They attempted something similar to this in'09, turns out it merely makes doing things far harder than it must be, the economy can't shift to reflect fact quickly enough, and individuals use crap that happens to get OSRS gold high value to circumvent it.

I will return the moment skilling is really viable as a money maker AND not hidden behind quests which have high combat requirements. Skillers as main money makers have been dead for several years.

Makes me pretty mad really, I have been an osrs stan since 2015 but lately tried rs3. It's a lot going for this, the MTX is literally in every aspect of the game unfortunately but it's got a lot of fun and charm for this.

If material and devs are focused on participant retention and gaining new gamers due to absolute quality, that's a bloody good thing. I believe Jagex understood that Buy Rs gold are the principal driver of gains without the cashcow mechanisms, but are tinkering with all the RS3 playerbase.

It is not broken in the minute, and it's a fragile thing. The'future of Jagex' is not trying to accelerate the process we're seeing for the two games, it's about keeping the momentum moving without breaking it. It is obviously functioning as is at the moment.