Game developer Grinder Gear Games is in charge of the project's development; the company's lead designer, Chris, graduated from the University of Auckland with a Bachelor of Commerce degree. It's likely that many of the update logics in POE will be very different from the logic of most other game updates, such as the question of how to maintain a stable economic climate, for example.

POE: The Beginning was detailed in a developer diary, in which GGG discussed how they applied what they had learned from other multiplayer games to create a truly unique economic system in POE: The Beginning.

According to the designers, the use of gold coins will have the following consequences:

1. Gold coins are worthless as a stand-alone collectible. The presence of a location where gold coins can be consumed in order to keep inflation under control, such as charging for resurrection and equipment maintenance, is essential for inflation control. With the exception of the fact that they increase the pain experienced by players, these methods are detrimental. It is particularly difficult for players who have limited financial resources to succeed.

The output must be large and widely distributed if gold coins are to be used as the sole or primary currency. Additionally, a method for obtaining cheap poe currency on a large scale that is extremely tedious for players but extremely efficient for gold coin workers must be devised, resulting in inflation and economic collapse.

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When gold coins are the only measure of player wealth, players will quickly realize that they will be unable to obtain the equipment they desire with their own time investment if gold coins are the only measure of player wealth. It's going to be extremely difficult for the players to deal with this.

If gold coins are used exclusively to measure the value of a commodity, the transaction party will feel exploited because every transaction involving a different transaction price and market price will cause the transaction party to feel exploited. As a result, the game adopted a very unique economic system and introduced dozens of currencies, including: 1. Appraisal scroll, which appraises all rarity equipment except normal rarity; 2. Orb of Transmutation, which converts an ordinary item into a magic item; 3. Orb of Augmentation, which adds an attribute to a magic item; 4. Appraisal scroll, which appraises all rarity equipment except normal rarity; 5. Appraisal scroll, which appraises all rarity equipment except normal4. Appraisal scroll, which appraises all rarity equipment with the exception of normal rarity; 5. Appraisal scroll, which appraises all rarity equipment with the exception of normal rarity

For example, the Alchemy Orb changes common items into uncommon ones, and Chaos Orbs can be used to randomly recast rare items, while Jeweler's Orbs can be used to change the number of holes on equipment, and Chromatic Orbs can be used to change the color of the holes on equipment, among other things.

Wait a minute, these currencies have practical applications in the real world, and they are extremely valuable. Because the effects of these currencies are largely random, and because players' preferences for risk determine their consumption strategies and pricing, the vast majority of players will be able to find products and prices that meet their requirements and desires in the vast majority of cases.

All currencies should be designed to function and consume themselves as a starting point.

make brushing currency more difficult and less damaging Path of Exile 2 to the economy as a result of gold coin workers; 3. by blurring the value of currency and existing goods, special economic expectations make it less painful for players to brush up against one another

4. By combining points 1 and 3, you will come to the conclusion that you will not necessarily get better equipment for the same amount of currency when purchasing equipment with currency in the future. If you exchange equipment for currency, you will be able to obtain the residual value generated by previous game results in a satisfactory manner, and you will look forward to receiving the currency in exchange. Currency can be a valuable asset in your endeavors.
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In terms of overall success, this economic system has proven to be quite effective. With regard, once again, to Tencent's agency, can this economic system be maintained in China, which has a completely different game culture and player group than the rest of the world, even if Tencent makes no changes to the game?

As a result of the internal test, some players have advocated for the inclusion of a store-like feature, in which players can display their wares and receive direct payment from the buyer. It is not necessary for both parties to conduct business online at the same time in order to conduct business online. Despite the fact that the system has not been path of exile orbs operational for three years, players are still required to trade. Make use of inefficient product information obtained from a third-party website in order to contact sellers in the game, and then meet in person in order to complete transactions. There are numerous arguments in favor of not implementing this feature, including the fact that it will have a negative impact on future item pricing, which, in my opinion, is compelling.

Imagining being able to automatically obtain information and purchase items, manipulate the price of an item, and even the prices of a large number of items, is not difficult to imagine. Despite the fact that I haven't played World of Warcraft, I've heard that someone in the game has managed to monopolize a server, which would be interesting to see. The practice of purposefully posting low-priced equipment on trading websites when it comes to POE is common because it is difficult for newcomers to understand the value of an item when they are first starting out. Then they use it to deceive other players into setting a low price for their own items, which they then use to purchase those items for themselves later on down the road. A low-cost or automated process will result in the collapse of the entire economic system because many people become addicted to POE after selling it at a high price.